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the UI is out of the screen and the buttons don't work

try to make the UI scale with the screen to always fit the game screen.

The attack buttons only trigger once you finish typing the prompted word on the screen. I must clarify to the player that that's the objective, but you are right. I need to scale the screen better.

i see, i should have guessed, but the word on top was cutoff, so i could not even read it

My apologies. I'm still readjusting the aspect ratio as it is, but it should be able to see most of the screen, at least now. Let me know if you have any other forms of feedback. Thank you

now i can see fully the game screen and even use fullscreen

the concept is very nice, but i think you can iron out some parts, like i have to click once for the word to appear, type it out and them click again to activate the skill, and since there is no time limit or punishment for getting things wrong, there is no actual challenge, try to make a bar that slowly depletes, if you finish typing when ti is above 80%, the attack deals bonus damage, if it is around 20% and 80%, the attack deals less damage, if the bar reaches 0%, you lose the turn, this way you can make things more challenging and reward people for typing faster and correctly, even make when you type a wrong letter you lose that bonus damage regardless of how fast you type, and if you type too many world letter you lost your turn, this could work even with enemy's attacks, if you type correctly and fast enough, you reduce the damage your take


sorry for the big text, just saw great potential with that game, even without the megaman sprites it can be a fun game to play while actually educative


also, i found a funny bug, once you type the word, the next button press will trigger the actual attack, but since the button stays on screen, you can click it multiple times and apply a lot of damage at once, but it is not technically cheating because after all your attack the enemy seems to attack you the same amount of times you attack, evening out in the end, but you can try to finish and enemy quick if you click enough times to kill it